![]() Their magic is based on their deep understanding of life. They can perfectly support their allies, but as well call upon the powers of light and darkness to destroy all evil. The Saint can use his/her powers wearing a Dagger or the magical Cariad. Saint At level 40, they can become a Priest or Shaman. 14 0 Patch: Browser issue fixed Dear Florensians, Today we fixed the browser issue which prevented especially Steam players from enjoying Florensia. The Noble prefers to use the magical Cariad or a sharp Rapier for his spells.Īlthough physically weak, their destructive powers are impressiveĪ great class if you prefer using magic as your base attack. Noble At level 40, they can become a Court Magician or Magic Knight. They have both a great offense and a great defense. Mercenaries are a physical class specializing in melee attacks. Mercenary At level 40 they can become a Gladiator or Guardian Swordsman. They specialize in using guns, Rifles/shotguns and Dual Pistols. While also capable in using one-handed swords and two-handed swords, they lack enough skills to make them worthy weapon choices. Florensia's ship controls consist of balancing the use of wind to accelerate and keeping it within the limits of control.Explorer At level 40 they can become an Excavator or Sniper.Įxplorers are the ranged class. Players have to construct their own ships from a variety of parts, install cannons, load the ship with ammunition, hire a crew and learn the challenging ship controls. While the land levels are fairly standard point-and-click MMO fare, the sea levels promise something a bit more. What this means is that any quest you complete and any experience you earn on land only benefits your land level, and vice versa for your sea level. The game also divides your character's levelling into two parts, a land level and sea level. With each progressive level players earn three points to distribute amongst the stats. Cat-Ewoks run amock!Įach class starts with a different distribution of the same basic seven stats: Strength for physical attacks, Dexterity for hit rates and dodging, Constitution for hit points, Intelligence for magic attacks, Wisdom for mana, Will for critical strikes rate, and Luck for effects damage. Each of these classes has its own skill tree and, somewhat irritatingly, the skills must be purchased and learned from in-game vendors before they can be levelled up. Once at level 40, each class allows access to one of two 'second classes' upon completion of a quest chain. The explorer is a ranged gun user, Mercenaries are the warrior class, Nobles are the magic-using class, while Saints act as healers. Upon starting the game, there are four different classes: Explorer, Mercenary, Noble and Saint, which expands to include eight 'second classes' once you reach level 41. However, the customisation available isn't yet wide enough to fully individualise yourself and, especially in the early stages, you'll encounter dozens of identical characters out questing.Ī strong determining factor in your character's appearance will be the armour and items it equips - the availability of these items, not to mention skills and quests, is greatly restricted by your choice of class. Nice to sea you.Ĭharacter creation and customisation allow you to choose from a range of spiky haircuts and wide-eyed androgynous faces, as well as eye and hair colours. With these come a copious amount of tutorials that, in the initial stages, can seem very overwhelming as each action results in a number of dense text boxes popping up with instructions. This game has a lot to it, too: ship building, naval combat, crew hiring and training, land quests, trading, the list goes on. Set in fantasy world in which magic destroyed most land masses, leaving only three islands in a vast worldwide ocean, Florensia describes itself as a "free-to-play next-gen MMO" and offers a mix both character- and ship-based questing and combat. So something has to be pretty special to break through the crowd. There's hardly a shortage of anime-style RPGs out there, nor is there a shortage of anime-style free-to-play MMORPGs. I can’t help wondering: if I had shelled out more money for a better crew, would I have even found myself in this predicament? When I started Florensia, this certainly wasn't what I was expecting. I'm not sure how I ended up in this position, hammering the D key on my computer in a desperate attempt to keep my ship's starboard cannons turned towards a giant crab attacking me from the rear.
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